Female Protagonist (Persona 3 Portable) | Megami Tensei Wiki | FANDOM powered by Wikia Female Protagonist (Persona 3 Portable) | Megami Tensei Wiki | FANDOM powered by Wikia

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Ever since his owner's death, Koromaru walked the same route he did with his master every day, by himself. This selection alters several aspects of the story, various Social Links, and background music.

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He cannot fight for the first part of the game, due to injuries received during the Dark Hour. I did design more conservative outfits that reveal less skin, but at the same time, I tried to convey her strong will through her facial expressions.

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Soejima wrote in Art of Persona 3, "Initially, he looked more honest, like an ordinary, handsome young man. It never messed me up, at least. He uses grenades and bombs in battle and is also a skilled computer hacker.

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Natsuki also claimed that "I like you, even if you don't like yourself. Natsuki tells Fuuka that you don't get any second chances in life and if you accept things the way they are, then they'll never change.

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She wields a bow and arrows in battle as well as Wind elemental magic. It was very difficult to distinguish differences between a heroine and a female protagonist.

Natsuki then revealed that she and Fuuka were more similar than they thought, because Natsuki's parents both didn't pay much attention to her, claiming that they acted like she didn't even exist.

Mitsuru and Akihiko try to interrogate her, but meet little success.

How do you start S.links w/ Yukari, Mitsuru, Fuuka or any SEES members?

She is a sharp contrast to the male protagonist who is very reserved and concise where she, on the other hand, is not afraid to interject into conversations where her male counterpart would remain silent. The expansion to Persona 3, in addition to Persona 3 portable dating fuuka new content to the main game referred to as "The Journey", or "Episode Yourself" in the Japanese versionincludes an epilogue to the original story titled "The Answer" "Episode Aegis" in the Japanese version.

As such, Yukari constantly shows random mood swings towards her. After defeating it, each of them obtain a key. Soejima somehow came up with the design, he felt she was a protagonist people would come to love.

Over the course of the game, the player is challenged to manage the his day-to-day schedule as he attends school, takes part in extracurricular activities, and spends time with classmates and other characters. Nocturne and Digital Devil Saga.

The types of activities and characters that can be interacted with vary depending on the day of the week and time of day. She's shown to have a rather sadistic side, and has a knack for anyalzing people, and knowing exactly what to say to make them feel worthless.